NonTerminalState

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Pattern

This class has been associated with the following pattern:

Pattern:Activity Pattern

Subclass Of

State

Description

An English description of the definition (what distinguishes this sense of the term?).

A non-terminal state has child states, which may define some classes of manifestations, or further define some other complex state types. A state cannot be both non-terminal and terminal.NonTerminalStates have the following core properties: o hasDecomp: identifies two or more States that the state may be immediately decomposed into, i.e., its direct children.

NonTerminalState has the following supplemental properties: o hasSubState: identifies a state that the complex state decomposes into, at any level (i.e., its child state, grandchild state, etcetera). The hasSubState property is transitive and a super-property of the hasDecomp property.

Class Diagram Description

Required by Use Case(s)

(why is this specialized definition needed?)


CDM References

What other classes or properties reference this term?

Interface Specification References

This class has been associated with the following interface specification items:


Sources

Sources considered when developing the class:


Status

Pending Approval

Has Subclass(es)



Annotations

Annotation Value


Manchester Syntax Specification

Property Restriction Value
disjointWith TerminalState
HasDecomp only State and min 2 State
HasSubState only State


Supplementary Figures

Figure Caption